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January 19th, 2010 · Offshore-Outsourcing, PHP Development

Despite Barack Obama’s efforts to discourage offshoring by US companies, there is some evidence to suggest that now even smaller companies in the country are increasingly looking at outsourcing to regions like India to cut costs. And given that smaller companies would prefer to deal with smaller vendors to get the attention they seek, the beneficiaries are expected to be mid-size IT companies in India.

Aditi Technologies, which focuses on providing software services to companies with revenues of between $50 million and $2 billion, has seen a 300% increase in its sales pipeline in the past two months, compared to the four months prior to that. The company said it had closed “multiple high potential deals” in these months.

Sonata Software recently won an order from a $50 million, 400-people company in Muncie in Indiana, US, the first time that this 25-year-old company has offshored work. B Ramaswamy, MD of Sonata, told TOI in November that he expected many more deals like this.

Sunil Gupta, VP in ITC Infotech, a company that has a greater focus on Europe, said more and more mid-size companies in that continent too are becoming first time outsourcers. “As of now, we have seen evidence in terms of enquiries. The budgets are still in the approval stage. We’ll get a better picture in the second quarter of this calendar year,” Gupta said. Divyabh Mishra, director-marketing in Aditi, too added a caveat: “I’m not sure if the better pipeline now is a reflection of a new trend, or simply the end of the recession.”

But some independent analysts believe the trend of smaller companies outsourcing will gain momentum this year. Investment advisory and research firm Tholons said the primary reasons for this were cost optimization and better synergy between core competence and market requirements. “These businesses will find that not offshoring may well translate into competitive threat. If one firm offshores, which helps to increase its margin from say 8% to 20%, then it immediately gains a huge advantage over others in the business,” says Avinash Vashistha, CEO of Tholons.

Mid-size IT vendors in India are expected to be the biggest beneficiaries of such a trend. “To use a clinched term, they would not like to be a small fish in a big pond,” said Gupta. The ability of a midsize vendor to give individual attention and its willingness to cede more control to the client is seen to give more comfort to the small outsourcer.

Vashistha predicts that 2010 will see service providers gearing up to enhance their capabilities to assist SMEs through the entire lifecycle of outsourcing, “as these businesses are still largely immature in offshoring”.

Source:
Times

How 12 Hours, 2 Guys, 6 Cups of Coffee = 1 iPhone App

December 30th, 2009 · PHP Development

iPhone

David Quinlan is a normal guy with day job and just a bit of coding experience. But he and a friend lived the dream and cranked out a simple iPhone app in a weekend. Here’s how they did it:

“Thai, salad or ramen?” It’s lunchtime on a typical Thursday and it strikes us that millions of people all over the world are pondering the same question. This question is our launchpad, making us part of the thousands of people who wanted to build an iPhone app for “that.”
I’m a product and marketing guy with some design and coding skills.
Roy is a developer with some business savvy. Combined, we make a great team and complement each other’s skills well, but we only started working with Objective-C last year, like many others who are trying out iPhone development. We’ve already built an app or two, so we’re familiar with the language and frameworks. However, as with all new projects, you usually have to do a little research to understand how to approach the different challenges…especially in a world defined by 320×480 pixels.

For the longest time, we’ve played around with the idea of creating an app for fun. After discarding a couple of good ideas (because they were too complicated or a quick search in the App Store showed that someone else already does it well), lunchtime lands us on a simple, fun idea to help people stuck between decisions.

But while most people want to create a great iPhone app, my friend and I go one step further, making a pact to finish the project within a weekend—or realistically, our app would never get completed.

php development stucksketch How 12 Hours, 2 Guys, 6 Cups of Coffee = 1 iPhone App

On a piece of paper, we scribble out two-three wireframes and developed an outline for some basic screens. We decide on an app that offers up to three multiple choices. You can write your own answers—for example, Thai, salad or ramen—and you simply pick a randomized choice to see the answer to your decision. We decide to use playing cards as the theme. Immediately, we circle the “must have” features (first priority), then the “like to have” features (last priority), and finally the features that needed more investigating. We leave lunch on Thursday with a little homework and a plan to get together on Saturday.

My homework includes determining the look, feel and interaction on each screen. Roy needs to research some of the Xcode features we haven’t had a chance to play with yet in our “real” jobs, mainly animations and randomization.

On Saturday morning, we meet at a local coffee shop that had free Wi-Fi, claim a large table so we can sit side-by-side and grab the first of many large cups of coffee. Then we create a shared Dropbox folder for this project—a Basic account is free and comes with 2GB of storage. The Dropbox is important because it allows us to multitask on the same project with any/all changes synchronizing in real time. For larger projects, you may want to consider GitHub.

We pull up a more detailed outline of what we want to accomplish for our app as well as basic wireframes. Given that we only have a weekend to complete this app, we decide to focus only on the “must have” features. A developer can always issue feature updates at a later date to include the “nice to have” features.

Going screen-by-screen, we detail the elements on the page, style treatments, layout, timing, etc. We also discuss what Roy learned about animating the card’s flip motion, since this was one of the core functionality of the app. We briefly review the Quartz 2D and Core Animation libraries, since we had not previously done any work with those. We even discuss using a UIWebView to render the animation within WebKit’s CSS. Ultimately, we find a simple solution using standard UIViews and UIButtons. The UIView class has some animation class methods, and one of the built in transitions is a flip effect. As for the randomization, we knew most languages provide a random function, and Objective-C is no exception. For purposes of this app, all we wanted was a simple method to randomize an array. Roy found a couple of examples of this, but one that stood out was over at Dr. Touch’s website. He describes an approach with which to implement a class extension method so you can easily shuffle any array.

We dive into our respective MacBook Pros with a Borg-like focus on our individual areas of expertise. I open up Photoshop and began building screens. The first screen is the default image. This is the very first screen people see when the app starts and begins loading. Apps can be built in either portrait or landscape view. If you choose to build your app in landscape view like ours, you still need to create a default image that displays in portrait view. Simply create your landscape view and rotate clockwise or counter-clockwise (depending on whether you want left or right landscape view). Now the default image loads in portrait view but since your images is rotated, the user will twist the iPhone to landscape view.

I then spend the next couple of hours creating comps, background images, buttons, card (front and back) and info page. I also spend some time focusing on the app icon. This is obviously the “face” of your app—a badge of honor—so you’ll want to put careful thought into the icon imagery. Remember, you’ll need the icon in both the 57×57 and 512×512 sizes. Once completed, I upload it to Dropbox so that Roy could start using the creative elements.

php development 500x iconnew How 12 Hours, 2 Guys, 6 Cups of Coffee = 1 iPhone App

By the time I glance back to Roy’s laptop, he’s created a new Xcode project and is already playing around with code to animate green boxes that flip on a click. While he’s working on the prototype in the iPhone Simulator, I grab the info.plist file and edit some of the settings - remove status bar, app display name, remove gloss from icon, etc. We then decide it’s time for us to add some real images to our prototype. We put in the background image, the front and back of the cards and the navigation buttons. The positioning is off (by a lot) but the cards look good and it’s flipping smoothly. We do some bad math, but eventually get the exact spacing and positioning that we want for each card. We play around with the timing of the flip, set the on/off states for the navigation button and now it’s feeling pretty good.

php development 500x stuckgreen How 12 Hours, 2 Guys, 6 Cups of Coffee = 1 iPhone App

Seeing the pieces come together in the app shows me that there are a couple of images that needs fine tuning. I make changes as Roy begins working on the customizing screen and info screen. The customize screen is the place that allows people to type in whatever they want to show on the face of the card. We limit it to 25 characters… anything more than that and it writes over/outside of the card. We talk through this screen a bit more in detail. The interaction in each field, how the keyboard acts, and how we save before going back to the cards. We spend a bit of time in Interface Builder wiring up exactly how we want this page to look and act. The info page is completely optional, but we like to have it because it includes additional ways to reach us.

Wow, seven hours and fours large coffees later, we have a lot done, but there’s still lots more to go. What we have now is an app that fires up; displays a default loading screen; gets people to a screen that shows three cards (back of the card showing); they can select any/all of the cards and the cards flips to show the front of the card; they can click on a button labeled “Try Again” to reset the cards; they can click on a button labeled “Customize” that opens a new screen; the “Customize” screen allows you to enter text into 3 separate fields with a max of 25 characters in each field; and you can get to the Info screen. We spend the last hour of the day together cleaning up code and discussing what we have left to accomplish tomorrow.

php development 500x stucktryagain How 12 Hours, 2 Guys, 6 Cups of Coffee = 1 iPhone App

On Sunday, we meet at another coffee shop with free Wi-Fi. Coffee first. We feel like we’re about 80 percent done before we start working again. The major work left for the day ahead is saving the custom text, displaying the custom text on the face of the card, and randomizing the text. We had additional functionality ideas, but we kept ourselves honest, and kept the scope creep to a minimum. One example of this was the method for storing/saving the custom text on each of the three cards. Roy could have created a sqlite database or used Core Data, but the easiest approach was to just use the built in standardUserDefaults object found in the NSUserDefaults class. Using this method stores the values to the app’s settings just fine for our needs and saves us a lot of time.

php development 500x stucktext How 12 Hours, 2 Guys, 6 Cups of Coffee = 1 iPhone App

While Roy is working on those items, it’s a perfect opportunity for me to prepare some of the things we’ll need later that day. When you submit an app to the App Store, it’s not a simple upload of a file. Apple requires the following information for every app submission: Application Name, Application Description, Device Requirements, Primary and Secondary Category, Subcategories, Copyright, App Rating, Keywords, SKU Number, Application URL, Screen shots, Marketing Description, Support URL, Support Email Address, End User License Agreement, and Pricing / Availability.

So, I prep all the app submission information while Roy is busy coding away, first searching the App Store for similar apps and their names. We like “Stuck?” and luckily no one else is using it, so we go with that name. I create the app description, add some keywords, set the price and determine where we want to sell this app (just in the USA, certain countries or worldwide). Then I register a domain name (stuckapp.com) to be used for the application URL/support URL and linked it to a newly created Tumblr account. I also created the required support email address. The other items you’ll want to prepare in advance are: screenshots (up to five), a large icon (512×512) and, if this is your first time submitting an app, any certificates/provisioning profiles.

Things tend to take longer than you expect, and even though we’re basically finished with the app by early Sunday afternoon, we still spend a couple of more hours tweaking it and preparing everything for the App Store submission—cleaning code and fine tuning as we go along. We spend the majority of the day on one computer pushing pixels, formatting, and ensuring the timing and user interaction was exactly as we both wanted. After almost five hours of work on Sunday, we have the app that we both envisioned. We begin testing in the iPhone simulator and then on devices (both iPhone and iPod touch) for stability and functionality. Again, being a simple app, it was easy and quick to test.

After proving its stability, we decide to publish Stuck? to the App Store. My first attempt at publishing another app by myself took two days—attempt, fail, Google, attempt, fail, Google more, etc.—until it finally worked. But the second time around was much easier and faster. We copy/paste all the text prepared earlier and then added the screenshots and images. All in all, we have our app uploaded in about 15 minutes. At this point, we’re excited, hungry and tired, but also quite proud that we completed a solid app over a weekend in a coffee shop.

php development 500x waitingforreview How 12 Hours, 2 Guys, 6 Cups of Coffee = 1 iPhone App

We had our fingers crossed that the App Store would approve our app. And, as amazed as we were that we could finish an app over the weekend, the real surprise came after we submitted to the App Store. We submitted the app on Sunday evening. It changed status from Waiting for Review‚ to In Review, on Monday. On Tuesday, we received an email informing us that our app was Ready for Sale. Approved in two days! That has to be a record‚ especially before the holidays.

Especially after talking about building an app together for so long, like so many people reading this article, I must say, the fulfillment is immense. We finally did it.

php development 500x readyforsale How 12 Hours, 2 Guys, 6 Cups of Coffee = 1 iPhone App

TIPS FOR COMPLETING AN APP OVER A WEEKEND

1. You can’t do it yourself. You can, but you wouldn’t want to. Ideally, you want to partner with someone with a different, complementary set of skills. Partner with someone who knows and respects your area of expertise, but is even more confident and knowledgeable about their own skills. Good communication is implied in an effort such as this so you’ll go through periods of rapid fire questions bouncing ideas off each other and then periods of silence as you work on separate tasks. There’s a lot to get done and multitasking will be key.

2. Multitask. As suggested above, working with someone who complements your own skills allows you to multitask. What do I mean? For example, in the beginning, once you scratch out a wireframe of an idea, one person can begin coding - putting placeholder buttons and blocks into place. At the same time, the other person can create comps and then cut out each element to use when they get to the right stage. Also, at the tail end of the project, one person can wrap up the project and clean the code while the other prepares all the images and marketing copy for the App Store submission process.

3. Do at least one thing well. Unlike most desktop applications or web project, you have to remember that most good mobile apps fulfill a need that can come anywhere, any time. Your app idea doesn’t have to be complicated, but good apps seem to do one or more of these things well:
- Solves a problem; - Is entertaining; - Serves a specific niche; - Engages the user; and/or - Takes advantage of the unique features of the iPhone.

4. Set goals and milestones. Whether your goal is speed to market, just to gain experience, or to build the best damn app that does (blank), clearly state your goals. Initially, it will help you focus on the areas that are important/critical for success. It will also help you later down the road as you face hard decisions about “must-have” features and “like-to-have” features. Remember, you can always issue feature updates so focus on the “must-have” items and do whatever is necessary to meet that goal.

5. Get a Dropbox account. For small- to medium-sized projects, you cannot beat Dropbox. It allows you to store, share and synchronize files with others. Stop sharing files back and forth on your USB memory stick. Get a Dropbox account and share files in real time. We abused the hell out of our free, shared Dropbox folder and it worked flawlessly. For larger projects, you might want to give GitHub a try.

6. Test. Test. Test. When you see the finish line, it’s easy to gloss over the important step of testing your app. Test in your iPhone simulator, but also try to get your hands on an iPod touch and of course on an iPhone as well. Depending on the complexity of your app, you might want to create a test plan to make sure all the use cases and functional tasks are covered. The last thing you want is to have an app in the App Store that crashes or doesn’t work as expected. You may never recover from all the ego-shattering feedback.

7. Understand the App Store submission process. Apple provides a PDF document detailing to submission process. But that document is only available for registered developers. If you’ve already registered, read that document thoroughly before you begin the upload process. It will give you a good idea of what’s involved, but also what you’ll need to prepare in advance. Apple also provides some good tips for app store submission and approval .

Source
gizmodo

10 Advanced PHP Tips To Improve Your Programming

October 6th, 2009 · PHP Development

PHP programming has climbed rapidly since its humble beginnings in 1995. Since then, PHP has become the most popular programming language for Web applications. Many popular websites are powered by PHP, and an overwhelming majority of scripts and Web projects are built with the popular language.

Because of PHP’s huge popularity, it has become almost impossible for Web developers not to have at least a working knowledge of PHP. This tutorial is aimed at people who are just past the beginning stages of learning PHP and are ready to roll up their sleeves and get their hands dirty with the language. Listed below are 10 excellent techniques that PHP developers should learn and use every time they program. These tips will speed up proficiency and make the code much more responsive, cleaner and more optimized for performance.

1. Use an SQL Injection Cheat Sheet

php development sql 10 Advanced PHP Tips To Improve Your Programming

A list of common SQL injections.

SQL injection is a nasty thing. An SQL injection is a security exploit that allows a hacker to dive into your database using a vulnerability in your code. While this article isn’t about MySQL, many PHP programs use MySQL databases with PHP, so knowing what to avoid is handy if you want to write secure code.

Furruh Mavituna has a very nifty SQL injection cheat sheet that has a section on vulnerabilities with PHP and MySQL. If you can avoid the practices the cheat sheet identifies, your code will be much less prone to scripting attacks.

2. Know the Difference Between Comparison Operators

php development php 10 Advanced PHP Tips To Improve Your Programming

PHP’s list of comparison operators.

Comparison operators are a huge part of PHP, and some programmers may not be as well-versed in their differences as they ought. In fact, an article at I/O reader states that many PHP developers can’t tell the differences right away between comparison operators. Tsk tsk.

These are extremely useful and most PHPers can’t tell the difference between == and ===. Essentially, == looks for equality, and by that PHP will generally try to coerce data into similar formats, eg: 1 == ‘1′ (true), whereas === looks for identity: 1 === ‘1′ (false). The usefulness of these operators should be immediately recognized for common functions such as strpos(). Since zero in PHP is analogous to FALSE it means that without this operator there would be no way to tell from the result of strpos() if something is at the beginning of a string or if strpos() failed to find anything. Obviously this has many applications elsewhere where returning zero is not equivalent to FALSE.

Just to be clear, == looks for equality, and === looks for identity. You can see a list of the comparison operators on the PHP.net website.

3. Shortcut the else
It should be noted that tips 3 and 4 both might make the code slightly less readable. The emphasis for these tips is on speed and performance. If you’d rather not sacrifice readability, then you might want to skip them.

Anything that can be done to make the code simpler and smaller is usually a good practice. One such tip is to take the middleman out of else statements, so to speak. Christian Montoya has an excellent example of conserving characters with shorter else statements.

Usual else statement:
if( this condition )
{
$x = 5;
}
else
{
$x = 10;
}

If the $x is going to be 10 by default, just start with 10. No need to bother typing the else at all.
$x = 10;
if( this condition )
{
$x = 5;
}
While it may not seem like a huge difference in the space saved in the code, if there are a lot of else statements in your programming, it will definitely add up.

4. Drop those Brackets

php development things 10 Advanced PHP Tips To Improve Your Programming

Dropping brackets saves space and time in your code.

Much like using shortcuts when writing else functions, you can also save some characters in the code by dropping the brackets in a single expression following a control structure. Evolt.org has a handy example showcasing a bracket-less structure.str_replace()

if ($gollum == ‘halfling’) {
$height –;
}

This is the same as:

if ($gollum == ‘halfling’) $height –;

You can even use multiple instances:

if ($gollum == ‘halfling’) $height –;
else $height ++;

if ($frodo != ‘dead’)
echo ‘Gosh darnit, roll again Sauron’;

foreach ($kill as $count)
echo ‘Legolas strikes again, that makes’ . $count . ‘for me!’;

5. Favour str_replace() over ereg_replace() and preg_replace()

php development replace 10 Advanced PHP Tips To Improve Your Programming

Speed tests show that str_replace() is 61% faster.

In terms of efficiency, is much more efficient than regular expressions at replacing strings. In fact, according to Making the Web, str_replace() is 61% more efficient than regular expressions like ereg_replace() and preg_replace().

If you’re using regular expressions, then ereg_replace() and preg_replace() will be much faster than str_replace().

6. Use Ternary Operators

Instead of using an if/else statement altogether, consider using a ternary operator. PHP Value gives an excellent example of what a ternary operator looks like.

//PHP COde Example usage for: Ternary Operator
$todo = (empty($_POST[’todo’])) ? ‘default’ : $_POST[’todo’];

// The above is identical to this if/else statement
if (empty($_POST[’todo’])) {
$action = ‘default’;
} else {
$action = $_POST[’todo’];
}
?>

The ternary operator frees up line space and makes your code less cluttered, making it easier to scan. Take care not to use more than one ternary operator in a single statement, as PHP doesn’t always know what to do in those situations.

7. Memcached

php development memcached 10 Advanced PHP Tips To Improve Your Programming

Memcached is an excellent database caching system to use with PHP.

While there are tons of caching options out there, Memcached keeps topping the list as the most efficient for database caching. It’s not the easiest caching system to implement, but if you’re going to build a website in PHP that uses a database, Memcached can certainly speed it up. The caching structure for Memcached was first built for the PHP-based blogging website LiveJournal.

PHP.net has an excellent tutorial on installing and using memcached with your PHP projects.

8. Use a Framework

php development cakephp 10 Advanced PHP Tips To Improve Your Programming

CakePHP is one of the top PHP frameworks.

You may not be able to use a PHP framework for every project you create, but frameworks like CakePHP, Zend, Symfony and CodeIgniter can greatly decrease the time spent developing a website. A Web framework is software that bundles with commonly needed functionality that can help speed up development. Frameworks help eliminate some of the overhead in developing Web applications and Web services.

If you can use a framework to take care of the repetitive tasks in programming a website, you’ll develop at a much faster rate. The less you have to code, the less you’ll have to debug and test.

9. Use the Suppression Operator Correctly

The error suppression operator (or, in the PHP manual, the “error control operator“) is the @ symbol. When placed in front of an expression in PHP, it simply tells any errors that were generated from that expression to now show up. This variable is quite handy if you’re not sure of a value and don’t want the script to throw out errors when run.

However, programmers often use the error suppression operator incorrectly. The @ operator is rather slow and can be costly if you need to write code with performance in mind.

Michel Fortin has some excellent examples on how to sidestep the @ operator with alternative methods. Here’s an example of how he used isset to replace the error suppression operator:

if (isset($albus)) $albert = $albus;
else $albert = NULL;

is equivalent to:

$albert = @$albus;

But while this second form is good syntax, it runs about two times slower. A better solution is to assign the variable by reference, which will not trigger any notice, like this:

$albert =& $albus;

It’s important to note that these changes can have some accidental side effects and should be used only in performance-critical areas and places that aren’t going to be affected.

10. Use isset instead of strlen

php development isset 10 Advanced PHP Tips To Improve Your Programming

Switching isset for strlen makes calls about five times faster.

If you’re going to be checking the length of a string, use isset instead of strlen. By using isset, your calls will be about five times quicker. It should also be noted that by using isset, your call will still be valid if the variable doesn’t exist. The D-talk has an example of how to swap out isset for strlen:

Open Source Applications On the Cloud

September 24th, 2009 · PHP Development

Click2try lets you run select open source applications on a virtual platform over the web, thus saving the time spent in deploying and testing on individual systems, before deciding to deploy it.

A lot of times there is a need to test applications before you want to actually deploy them. And testing an application often means provisioning a server for it, deploying the required OS and later the application. Instead of going through this lengthy process, you can use the Click2try service.

It has an application catalog, which contains a list of open source applications that are available. Currently it has around 56 applications such as WordPress, eGroupware, SugarCRM, Openbravo and OpenERP. Whenever a user selects a particular application, click2try starts a virtual appliance of that application on its servers.

There are three plans available: first is free evaluation, where you can try an application for 4 hours or 7 days, whatever comes first. For continual access you can subscribe to the paid packages: for USD 40, you can get 1GB of disk space whereas for USD 60, the disk space available is 10GB with the ability to run 2 concurrent applications and access rights for 2 users.

How to use

Using click2try is simple, just sign up on the URL. Next, browse through the application catalog to select the application you wish to try. For trying out the application, you need a browser and Java 1.6 update 5.7.11 or above. Once you have selected an application, click on ‘Try This Application’ button. This will launch the application in a new window.

It will take a little while for the application to start for the first time, as a virtual machine of the application you have chosen, will be loaded on the click2try platform. Once an application has been loaded, the right side of the browser window will display the credentials required to start the application.

Postbook application running inside Cent OS, being used through Click2try

Postbook application running inside Cent OS, being used through Click2try


Here, you can manage VM image of the application. You can also perform functions like compress, copy, etc.

Here, you can manage VM image of the application. You can also perform functions like compress, copy, etc.

You can manage an application from the application manager, where you can copy, shutdown, or delete, compress VM image of your application. Here you can also view alerts issued and disk space being used.

Source: ©CIOL Bureau

Web to Print : A Fine Solution for Online Ordering Print Procurement

August 7th, 2009 · PHP Development, Web2Print

Print design solution of web to print for printing industry is a remarkable solution in print management software. Web to print is a challenging solution for the printing industry. The most important element of online print design solution is its simplicity. Print management software is a tool designed specifically to meet the needs of users. This Web to print solution consents to your customers to design, upload and place the order of different type of products like Business cards, Greeting Cards, Post Cards, Promotional Cards, T-Shirts, Mugs, and Stationeries etc. This solution answers a vast array of printing needs - from the basic right to the tailored, customer-specific requirement.

There are many large scale organizations providing Web-to-Print Online Applications of print procurement and management solutions to its clients. You can find small to mid size organizations where they offer Print Shop Management Software System a compelling value proposition across the supply chain to both its client partners and supplier network. Web to Print Software is an online designing and printing solution that offers customizable corporate identity products. It ensures you to receive the highest quality publications without sacrificing cost and time.

Cost Effective and Easy Online Order
According to printing needs for customers, clients, employees, patrons, students or members of a group web to print can suffice your utmost needs. Of late, it is very much important to have a solution that suffices business needs as well as the result of that solution should also create striking pleasure to the customers’ mind. Therefore, web to print solution is very much popular by this time creating fervent to the customers’ choice.
Hence, it is right time to know how Web to Print Solutions presenting innovative and leading edge services around the globe that is intended to meet your specific business requirements. Most importantly, people who are eager to have this solution should have some intrinsic idea about this solution whether it suffices their cost and other related needs that fits to their budget and time line. The right company could give all answers in a right order.

Ajax Technology for Web Applications

February 27th, 2009 · PHP Development

Ajax technology helps to develop web applications. It is a collection of technologies used to build dynamic web pages on the client side. Data is read from the server or sent to the server by JavaScript requests. However, some processing at the server side may be needed to manage requests, such as finding and storing the data. This is carried through more easily with the use of a framework consecrated to process Ajax requests.

Ajax is the combination of several technologies with booming in its own right. It has come together in powerful new ways. Ajax integrates–Standards-based presentation using XHTML and CSS Dynamic display and interaction using the Document Object Model Data interchange and manipulation using XML and XSLT Asynchronous data retrieval using XMLHttpRequest.

I am trying here to find the biggest challenges in creating Ajax applications which are not technical. The concerned challenges are for the software designers of these applications. However, the core Ajax technologies are mature, stable, and well understood. Therefore, it is the right time to think of wider and richer range of possibilities.

One more important point to remember for this concern that related pages on a website consist of much content that is common between them. The content would have to be reloaded on every request if traditional methods are used. But if you use Ajax, a web application can request only the content that needs to be updated. In this way Ajax reduces bandwidth usage and load time.

However, classic web application model works like as most user actions in the interface trigger an HTTP request back to a web server. The server does some processing and retrieves data with crunching numbers simultaneously talking to various legacy systems and then returns an HTML page to the client. It is a model accommodated from the Web’s original use as a hypertext medium. But the actual fact is to find what makes the Web good for hypertext, which is not necessarily make it good for software applications

Many questions arise in this concern but the maximum expectation goes to the software developers who use this framework for the web applications. They need to be clear about the usage of this framework which can deliver the best to the clients. Developers should always be concerned about the making of user friendly interface which can be executed finely by Ajax.